mobileapplicationPassvault/node_modules/@grpc/grpc-js/build/src/subchannel-call.js

461 lines
20 KiB
JavaScript

"use strict";
/*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Http2SubchannelCall = void 0;
const http2 = require("http2");
const os = require("os");
const constants_1 = require("./constants");
const metadata_1 = require("./metadata");
const stream_decoder_1 = require("./stream-decoder");
const logging = require("./logging");
const constants_2 = require("./constants");
const TRACER_NAME = 'subchannel_call';
/**
* Should do approximately the same thing as util.getSystemErrorName but the
* TypeScript types don't have that function for some reason so I just made my
* own.
* @param errno
*/
function getSystemErrorName(errno) {
for (const [name, num] of Object.entries(os.constants.errno)) {
if (num === errno) {
return name;
}
}
return 'Unknown system error ' + errno;
}
class Http2SubchannelCall {
constructor(http2Stream, callEventTracker, listener, transport, callId) {
this.http2Stream = http2Stream;
this.callEventTracker = callEventTracker;
this.listener = listener;
this.transport = transport;
this.callId = callId;
this.decoder = new stream_decoder_1.StreamDecoder();
this.isReadFilterPending = false;
this.isPushPending = false;
this.canPush = false;
/**
* Indicates that an 'end' event has come from the http2 stream, so there
* will be no more data events.
*/
this.readsClosed = false;
this.statusOutput = false;
this.unpushedReadMessages = [];
// Status code mapped from :status. To be used if grpc-status is not received
this.mappedStatusCode = constants_1.Status.UNKNOWN;
// This is populated (non-null) if and only if the call has ended
this.finalStatus = null;
this.internalError = null;
http2Stream.on('response', (headers, flags) => {
let headersString = '';
for (const header of Object.keys(headers)) {
headersString += '\t\t' + header + ': ' + headers[header] + '\n';
}
this.trace('Received server headers:\n' + headersString);
switch (headers[':status']) {
// TODO(murgatroid99): handle 100 and 101
case 400:
this.mappedStatusCode = constants_1.Status.INTERNAL;
break;
case 401:
this.mappedStatusCode = constants_1.Status.UNAUTHENTICATED;
break;
case 403:
this.mappedStatusCode = constants_1.Status.PERMISSION_DENIED;
break;
case 404:
this.mappedStatusCode = constants_1.Status.UNIMPLEMENTED;
break;
case 429:
case 502:
case 503:
case 504:
this.mappedStatusCode = constants_1.Status.UNAVAILABLE;
break;
default:
this.mappedStatusCode = constants_1.Status.UNKNOWN;
}
if (flags & http2.constants.NGHTTP2_FLAG_END_STREAM) {
this.handleTrailers(headers);
}
else {
let metadata;
try {
metadata = metadata_1.Metadata.fromHttp2Headers(headers);
}
catch (error) {
this.endCall({
code: constants_1.Status.UNKNOWN,
details: error.message,
metadata: new metadata_1.Metadata(),
});
return;
}
this.listener.onReceiveMetadata(metadata);
}
});
http2Stream.on('trailers', (headers) => {
this.handleTrailers(headers);
});
http2Stream.on('data', (data) => {
/* If the status has already been output, allow the http2 stream to
* drain without processing the data. */
if (this.statusOutput) {
return;
}
this.trace('receive HTTP/2 data frame of length ' + data.length);
const messages = this.decoder.write(data);
for (const message of messages) {
this.trace('parsed message of length ' + message.length);
this.callEventTracker.addMessageReceived();
this.tryPush(message);
}
});
http2Stream.on('end', () => {
this.readsClosed = true;
this.maybeOutputStatus();
});
http2Stream.on('close', () => {
/* Use process.next tick to ensure that this code happens after any
* "error" event that may be emitted at about the same time, so that
* we can bubble up the error message from that event. */
process.nextTick(() => {
var _a;
this.trace('HTTP/2 stream closed with code ' + http2Stream.rstCode);
/* If we have a final status with an OK status code, that means that
* we have received all of the messages and we have processed the
* trailers and the call completed successfully, so it doesn't matter
* how the stream ends after that */
if (((_a = this.finalStatus) === null || _a === void 0 ? void 0 : _a.code) === constants_1.Status.OK) {
return;
}
let code;
let details = '';
switch (http2Stream.rstCode) {
case http2.constants.NGHTTP2_NO_ERROR:
/* If we get a NO_ERROR code and we already have a status, the
* stream completed properly and we just haven't fully processed
* it yet */
if (this.finalStatus !== null) {
return;
}
code = constants_1.Status.INTERNAL;
details = `Received RST_STREAM with code ${http2Stream.rstCode}`;
break;
case http2.constants.NGHTTP2_REFUSED_STREAM:
code = constants_1.Status.UNAVAILABLE;
details = 'Stream refused by server';
break;
case http2.constants.NGHTTP2_CANCEL:
code = constants_1.Status.CANCELLED;
details = 'Call cancelled';
break;
case http2.constants.NGHTTP2_ENHANCE_YOUR_CALM:
code = constants_1.Status.RESOURCE_EXHAUSTED;
details = 'Bandwidth exhausted or memory limit exceeded';
break;
case http2.constants.NGHTTP2_INADEQUATE_SECURITY:
code = constants_1.Status.PERMISSION_DENIED;
details = 'Protocol not secure enough';
break;
case http2.constants.NGHTTP2_INTERNAL_ERROR:
code = constants_1.Status.INTERNAL;
if (this.internalError === null) {
/* This error code was previously handled in the default case, and
* there are several instances of it online, so I wanted to
* preserve the original error message so that people find existing
* information in searches, but also include the more recognizable
* "Internal server error" message. */
details = `Received RST_STREAM with code ${http2Stream.rstCode} (Internal server error)`;
}
else {
if (this.internalError.code === 'ECONNRESET' ||
this.internalError.code === 'ETIMEDOUT') {
code = constants_1.Status.UNAVAILABLE;
details = this.internalError.message;
}
else {
/* The "Received RST_STREAM with code ..." error is preserved
* here for continuity with errors reported online, but the
* error message at the end will probably be more relevant in
* most cases. */
details = `Received RST_STREAM with code ${http2Stream.rstCode} triggered by internal client error: ${this.internalError.message}`;
}
}
break;
default:
code = constants_1.Status.INTERNAL;
details = `Received RST_STREAM with code ${http2Stream.rstCode}`;
}
// This is a no-op if trailers were received at all.
// This is OK, because status codes emitted here correspond to more
// catastrophic issues that prevent us from receiving trailers in the
// first place.
this.endCall({
code,
details,
metadata: new metadata_1.Metadata(),
rstCode: http2Stream.rstCode,
});
});
});
http2Stream.on('error', (err) => {
/* We need an error handler here to stop "Uncaught Error" exceptions
* from bubbling up. However, errors here should all correspond to
* "close" events, where we will handle the error more granularly */
/* Specifically looking for stream errors that were *not* constructed
* from a RST_STREAM response here:
* https://github.com/nodejs/node/blob/8b8620d580314050175983402dfddf2674e8e22a/lib/internal/http2/core.js#L2267
*/
if (err.code !== 'ERR_HTTP2_STREAM_ERROR') {
this.trace('Node error event: message=' +
err.message +
' code=' +
err.code +
' errno=' +
getSystemErrorName(err.errno) +
' syscall=' +
err.syscall);
this.internalError = err;
}
this.callEventTracker.onStreamEnd(false);
});
}
onDisconnect() {
this.endCall({
code: constants_1.Status.UNAVAILABLE,
details: 'Connection dropped',
metadata: new metadata_1.Metadata(),
});
}
outputStatus() {
/* Precondition: this.finalStatus !== null */
if (!this.statusOutput) {
this.statusOutput = true;
this.trace('ended with status: code=' +
this.finalStatus.code +
' details="' +
this.finalStatus.details +
'"');
this.callEventTracker.onCallEnd(this.finalStatus);
/* We delay the actual action of bubbling up the status to insulate the
* cleanup code in this class from any errors that may be thrown in the
* upper layers as a result of bubbling up the status. In particular,
* if the status is not OK, the "error" event may be emitted
* synchronously at the top level, which will result in a thrown error if
* the user does not handle that event. */
process.nextTick(() => {
this.listener.onReceiveStatus(this.finalStatus);
});
/* Leave the http2 stream in flowing state to drain incoming messages, to
* ensure that the stream closure completes. The call stream already does
* not push more messages after the status is output, so the messages go
* nowhere either way. */
this.http2Stream.resume();
}
}
trace(text) {
logging.trace(constants_2.LogVerbosity.DEBUG, TRACER_NAME, '[' + this.callId + '] ' + text);
}
/**
* On first call, emits a 'status' event with the given StatusObject.
* Subsequent calls are no-ops.
* @param status The status of the call.
*/
endCall(status) {
/* If the status is OK and a new status comes in (e.g. from a
* deserialization failure), that new status takes priority */
if (this.finalStatus === null || this.finalStatus.code === constants_1.Status.OK) {
this.finalStatus = status;
this.maybeOutputStatus();
}
this.destroyHttp2Stream();
}
maybeOutputStatus() {
if (this.finalStatus !== null) {
/* The combination check of readsClosed and that the two message buffer
* arrays are empty checks that there all incoming data has been fully
* processed */
if (this.finalStatus.code !== constants_1.Status.OK ||
(this.readsClosed &&
this.unpushedReadMessages.length === 0 &&
!this.isReadFilterPending &&
!this.isPushPending)) {
this.outputStatus();
}
}
}
push(message) {
this.trace('pushing to reader message of length ' +
(message instanceof Buffer ? message.length : null));
this.canPush = false;
this.isPushPending = true;
process.nextTick(() => {
this.isPushPending = false;
/* If we have already output the status any later messages should be
* ignored, and can cause out-of-order operation errors higher up in the
* stack. Checking as late as possible here to avoid any race conditions.
*/
if (this.statusOutput) {
return;
}
this.listener.onReceiveMessage(message);
this.maybeOutputStatus();
});
}
tryPush(messageBytes) {
if (this.canPush) {
this.http2Stream.pause();
this.push(messageBytes);
}
else {
this.trace('unpushedReadMessages.push message of length ' + messageBytes.length);
this.unpushedReadMessages.push(messageBytes);
}
}
handleTrailers(headers) {
this.callEventTracker.onStreamEnd(true);
let headersString = '';
for (const header of Object.keys(headers)) {
headersString += '\t\t' + header + ': ' + headers[header] + '\n';
}
this.trace('Received server trailers:\n' + headersString);
let metadata;
try {
metadata = metadata_1.Metadata.fromHttp2Headers(headers);
}
catch (e) {
metadata = new metadata_1.Metadata();
}
const metadataMap = metadata.getMap();
let code = this.mappedStatusCode;
if (code === constants_1.Status.UNKNOWN &&
typeof metadataMap['grpc-status'] === 'string') {
const receivedStatus = Number(metadataMap['grpc-status']);
if (receivedStatus in constants_1.Status) {
code = receivedStatus;
this.trace('received status code ' + receivedStatus + ' from server');
}
metadata.remove('grpc-status');
}
let details = '';
if (typeof metadataMap['grpc-message'] === 'string') {
try {
details = decodeURI(metadataMap['grpc-message']);
}
catch (e) {
details = metadataMap['grpc-message'];
}
metadata.remove('grpc-message');
this.trace('received status details string "' + details + '" from server');
}
const status = { code, details, metadata };
// This is a no-op if the call was already ended when handling headers.
this.endCall(status);
}
destroyHttp2Stream() {
var _a;
// The http2 stream could already have been destroyed if cancelWithStatus
// is called in response to an internal http2 error.
if (!this.http2Stream.destroyed) {
/* If the call has ended with an OK status, communicate that when closing
* the stream, partly to avoid a situation in which we detect an error
* RST_STREAM as a result after we have the status */
let code;
if (((_a = this.finalStatus) === null || _a === void 0 ? void 0 : _a.code) === constants_1.Status.OK) {
code = http2.constants.NGHTTP2_NO_ERROR;
}
else {
code = http2.constants.NGHTTP2_CANCEL;
}
this.trace('close http2 stream with code ' + code);
this.http2Stream.close(code);
}
}
cancelWithStatus(status, details) {
this.trace('cancelWithStatus code: ' + status + ' details: "' + details + '"');
this.endCall({ code: status, details, metadata: new metadata_1.Metadata() });
}
getStatus() {
return this.finalStatus;
}
getPeer() {
return this.transport.getPeerName();
}
getCallNumber() {
return this.callId;
}
startRead() {
/* If the stream has ended with an error, we should not emit any more
* messages and we should communicate that the stream has ended */
if (this.finalStatus !== null && this.finalStatus.code !== constants_1.Status.OK) {
this.readsClosed = true;
this.maybeOutputStatus();
return;
}
this.canPush = true;
if (this.unpushedReadMessages.length > 0) {
const nextMessage = this.unpushedReadMessages.shift();
this.push(nextMessage);
return;
}
/* Only resume reading from the http2Stream if we don't have any pending
* messages to emit */
this.http2Stream.resume();
}
sendMessageWithContext(context, message) {
this.trace('write() called with message of length ' + message.length);
const cb = (error) => {
/* nextTick here ensures that no stream action can be taken in the call
* stack of the write callback, in order to hopefully work around
* https://github.com/nodejs/node/issues/49147 */
process.nextTick(() => {
var _a;
let code = constants_1.Status.UNAVAILABLE;
if ((error === null || error === void 0 ? void 0 : error.code) ===
'ERR_STREAM_WRITE_AFTER_END') {
code = constants_1.Status.INTERNAL;
}
if (error) {
this.cancelWithStatus(code, `Write error: ${error.message}`);
}
(_a = context.callback) === null || _a === void 0 ? void 0 : _a.call(context);
});
};
this.trace('sending data chunk of length ' + message.length);
this.callEventTracker.addMessageSent();
try {
this.http2Stream.write(message, cb);
}
catch (error) {
this.endCall({
code: constants_1.Status.UNAVAILABLE,
details: `Write failed with error ${error.message}`,
metadata: new metadata_1.Metadata(),
});
}
}
halfClose() {
this.trace('end() called');
this.trace('calling end() on HTTP/2 stream');
this.http2Stream.end();
}
}
exports.Http2SubchannelCall = Http2SubchannelCall;
//# sourceMappingURL=subchannel-call.js.map